On 1st April 2014, I will be setting up an April Fools challenge for our UKCAW editors. The task is to put on as many artist stats pages an extra single titled 'My Shoes' including a performance table, cover art and music video relating to shoes. The performance table must include at least 8 weeks (therefore 8 rows and the row for the header). The artist stats page must also be included in the category My Shoes, or they won't count.
Users must add as many My Shoes singles onto as many artist stats pages as they can, starting from 00:00 on 01/04/2014 to 23:59 on the same day. The user with the most My Shoes on artist stats pages wins. Obviously anyone who inputs the single out of the range stated above will not have that particular contribution counted.
Note that this is only allowed for one day, 01/04/2014 and is only for the purpose of a practical joke. After the day has ended, the artist stats pages containing the My Shoes single (unless the artist really has a single called My Shoes, and I will check!) will be removed by me and any other users if they wish to help.
This game involves me writing names of artists whose titles appear in a song's lyrics. You should guess what the tracks are by the artists mentioned and then it should build a picture of what the lyrics are and then you should have an idea of what the song is by the lyrics. The artist names are in order the lyrics are sung in the song. The song titles can allow numbers to letters e.g. Bound 2 can mean bound to etc. but songs such as Animal and Animals are different to each other. If an artist appears twice, it could be the same song title or 2 different songs by an artist. I may also use 2 or more different artists for the same song title to try and trick you!
If you don't understand, here is an example:
If you correctly identified the song titles for these artists, you would get
Feel The Love
Now you would have to try and use the above words into a song's lyrics which will help you get the title of the song. The words are in order of the lyrics sung, which makes it easier to identify the song.
If you have ever watched The Chase on TV on ITV1, you will know most of how to play this game. For those who don't, read below:
In order to play, there must be 3 or more players. One is chosen to be the host (either players agree or it is randomly generated). The host will use the internet to gather information to do with charts/music related facts, which they then transform into questions. The other 2 players are the Chaser and the player. The game will be played using the Live! Chat feature on the right.
After the host and the Chaser is selected, the host will look online for 10 facts in relation to music or charts, and create questions to go with them. Neither the questions nor answers will be revealed at this point. It is recommended for the host to use a word processing software such as Microsoft Word to keep the questions and answers in. Not all questions will always be asked. When the host has finished, he will announce that he is ready, and the player(s) (the one(s) who is neither host nor the Chaser) will have 60 seconds to answer as many questions in the Quick Fire Round.
Quick Fire Round
If there is more than 1 'nornal' player, the Random Number Generator will be used to pick who goes first. When the host has typed in 'Go' in the chatbox, the 60 seconds starts and the host copies and pastes the questions in the chatbox. The player then types in an answer and the host will either say 'Correct' or '(answer)'. After the 60 seconds is up, the host must stop giving the questions out and the player is not allowed to answer. Each correct answer given is £1,000, which the player must try to 'keep hold of' in the First Chase.
In this round, the host must gather 15 more questions and answers, but must also give 3 multiple choices for each question, 2 being incorrect and one being correct. Not all questions will always be asked. After the 15 questions are set up but NOT revealed to players or the Chaser, the Chaser must offer the player to start 1 space above the starting point, which would give that player more money than what they got in the Quick Fire round. They must also offer a lesser amount for going 1 space before the starting space. The player decides on where to start and the round begins. The host pastes in a question with the 3 multiple answers and the Chaser and player has 5 seconds to answer it in the chatbox. If they run out of time, they are forbidden to make a guess. The guesses are then revealed by the Chaser and the player. If the Chaser or player gets it right, they move down 1 space on the grid. If at one point the Chaser is 1 space above the player and get a question right and the player gets it wrong, the player loses the game and the Chaser wins. If the player gets to the last space and gets the question right, they win the Middle Chase and play the Final Chase after any other players have also played the Middle Chase.
The Middle Chase grid, showing the starting points. After the Chaser gets a first question correct, they move onto the topmost space. Players win by getting a question correct while on the bottom space. Players and the Chaser both move down 1 space after each correct question.
After the players have played the Middle Chase, the host must prepare 40 questions, 20 for the Chaser and 20 for the player(s). This time, there is no multiple choice. The player(s) try to correctly answer as many questions as they can in 2 minutes. After the time is up, the Chaser must play his set of questions in 2 minutes, but if he gets one wrong, the time stops and the player(s) can make a guess. If they get it right, the Chaser moves 1 space back. If they get it wrong, the play continues. If the Chaser manages to get past the number of spaces the players got, the Chaser wins. If he doesn't succeed, the player(s) win the money and therefore the game.
The player(s) start on the square that matches how many are in the Final Chase. Then they move 1 space after each correct question. In the example above, the player(s) have got 9 questions correct. The Chaser then has to get 9 questions correct also to win, but as described above, players can have an advantage if the Chaser gets a question wrong.
This game involves me putting in 2 or more artists or releases which have something in common that I have thought of, and players have to guess what it is. Of course, with everything, there is more than one thing in common, so you will be given points out of 10 for how good your guess is, 10 being the correct answer which I was thinking of.
Here are the links to guess:
Justin Bieber - will.iam
Tulisa - Owl City - Jennifer Lopez
Youtopia by Armin van Buuren - Alive by Schiller
Bleeding Love by Leona Lewis - Got 2 Luv U - Sean Paul
If you have played 365 before, you will have an idea of how to play.
I would advise not playing until nearer the deadline (4:00PM on Sunday 29/12/2013), to achieve more accurate results.
You must predict as many singles as you like that their positions for week ending 04/01/2014, 11/04/2013 and 18/01/2013 which, in total, must all add up to 2014 or less. If a single you predict charts on 2 or all of those weeks, then the positions the single was at on on those weeks are added to your score. If a predicted single does not chart on any week, it scores no points.
A player predicts the following singles before 29/12/2013 and eventually gets these scores:
The positions for each of his singles for each of the 3 weeks added up to an incredible 2013, 1 point off of the target. If he went over 2014, he would automatically lose, assuming at least one other player got 2014 or less.
Predict any and as many singles for their positions on 04/01/2014, 11/01/2014 and 18/01/2014
The positions for your predicted singles on all 3 weeks = your score.
If your total score is above 2014, you lose automatically.
The first UK Charts Archive Wiki Christmas Game of 2013. Predict chart performances of Christmas songs, and predict the Christmas No. 1.
For Christmas Chart Run Predictions (not to be confused with the main game) you may predict the debut (or re-entry) position as well as its performance until it drops out. There is no official deadline for these predictions, but you may not predict a song after its entry into the Top 100 or Top 40 in the Chart Update.
For predicting the Christmas No. 1, you have until Wednesday 25/12/2013 4:00PM (Christmas day) to predict the song.
The scoring for predicting the chart runs works very similar to the Chart Run Predictions Game, except you are allowed to predict the debut or re-entry of the singles. A correct match is worth 500 points and each position out is 10 points off 500. or example, predicting song X to be at 63 on its 12th week when it actually ends on 80 awards the player 330 points, because the player was 17 positions out, which is 10 times 17 (170) and 500 take away 170 is 330. If you predict the single to drop out too early, each week it stays in the Top 100 is -20 off your total score. Also, if the single drops out before you predict it to dropout, each extra week you predicted it to stay in the top 100 is -20 off your score.
Once the single has entered the Top 100 or Top 40 Chart Update, you may not change your predictions for that single.
You do not have to be exact on the actual week, for example, predicting song X to debut at 78 on 14/12/2013 when it actually debuts at 78 on 07/12/2013 still awards 500 points.
Predicting the correct Christmas No. 1 awards 1000 points. If you predict an incorrect No. 1 which is in the Top 100, you get 10 off 1000 for each position out. You may also do a chart run prediction for the Christmas No. 1.
Can you guess the play counts in my iTunes library for these 40 songs? The more accurate your guesses are, the more points you get.
Predict the right number of plays and you get 10 points. Each play number you are out is 1 less off 10. If you predict a song to have a number of plays when it has no plays, you score -15. You also score -15 for incorrectly predicting a song to have 0 plays. Remember that if you correctly predict a song to have no plays, you still score 10.
You can also take a gamble and choose a song not on the list, and state the guessed number of plays. Correct predictions award 30 points, and one off is 2 off the 30 points. Players can only be out by 8 for this type of prediction, else they score -40. Remember that if you correctly predict a song to have no plays, you still score 30.
10 of the songs below do not have any plays.
No song listed below has any more than 30 plays.
The play counts are correct to 10/10/2013.
A Million Lives - Jake Miller
A Thousand Years - Christina Perri
All About Tonight - Pixie Lott
Blackout - Breathe Carolina
Blue - Eiffel 65
Boom Boom Pow - The Black Eyed Peas
Can't Hold Us - Macklemore & Ryan Lewis
Clarity - Zedd
Countng Stars - OneRepublic
Dear Darlin' - Olly Murs
Do I Wanna Know - Arctic Monkeys
Don't Hold Your Breath - Nicole Scherzinger
Even More - Sean Kingston
Forever Now - Ne-Yo
Give It 2 U - Robin Thicke
Glad You Came - The Wanted
Holes - Passenger
I Bet You Look Good On The Dancefloor - Arctic Monkeys
I'm Not Alone - Calvin Harris
Just The Way You Are - Bruno Mars
Kickstarts - Example
La La La - Naughty Boy
Like Home - Nicky Romero & Nervo
Lose Yourself - Eminem
Love Me Again - John Newman
Mirror - Lil Wayne
No Air - Chris Brown
Off & On - Sophie Ellis Bextor
Red - Taylor Swift
Right There - Nicole Scherzinger
Stronger - Kelly Clarkson
Take Back The Night - Justin Timberlake
Things We Lost In The Fire - Bastille
Thrift Shop - Macklemore & Ryan Lewis
Time Machine - Example
Treasure - Bruno Mars
Va Va Voom - Nicki Minaj
Waiting All Night - Rudimental
X You - Avicii
YOLO - The Lonely Island
For fun, you can also predict the 5 star rating out of 5 for the songs.
To celebrate 365 days of the UK Charts Archive Wiki (formely UK Singles Chart Wiki), I have made this game which will run until this Sunday. To play, you can choose any number of singles which their position numbers on Sunday (week ending 12/10/2013) must all add up equal or be less than 365. You can predict any song, but if you pick a song that you assume to be on the top 100 next week and it isn't, you won't score any points for it. The winner is whoever gets the closest to 365 (or matches it).
Player 1 predicts the following songs:
Pos. on w/e 12/10/2013
Waiting All Night
Made In The USA
Armin Van Buuren
In this example, player 1 goes over the 365 target, so he has lost.
Pos. on w/e 12/10/2013
Best Song Ever
Things We Lost In The Fire
Lose Yourself To Dance
Player 2 had a total score of 352, which is less than 365 and since Player 1 went over 365, he lost already, so Player 2 wins.
Test your knowledge on song titles, artists and albums. This game involves being randomly chosen different letters and then adjusting them as little as you can to form a song, artist or album title, whether or not it has charted.
Choose the amount of letters you want your title to have. It can be any amount of letters but with a minimum of 4. The more letters you choose, the higher potential score you can have. You can separate the letters up for words anywhere in the phrase after your letters are randomly picked. For example, THEBLACKEYEDPEAS can be separated to THE BLACK EYED PEAS.
For each letter, pick a random number from 1 to 26. The outcome is a letter of the alphabet, where 1 is A and 26 is Z. Do this for all chosen letters.
Now it's the adjusting part. You will most likely end up with a random string of letters which don't resemble any song, artist or album. Some letters may have to be adjusted by the number of positions in the alphabet. The more positions adjusted, the less points you will end up with. Not adjusting a letter means no points are taken away. Not adjusting any letters awards twice the starting score (see further on). For example, changing an X to a T takes 4 points away from your total, and changing an F to an A takes 5 points away. You can also swap the position of a letter in the phrase with another letter, but this move costs you 25 points.
The starting score will vary depending on how many letters you have chosen. The calculation works like this: the number of letters times 20. So 4 letters gives a starting score of 80 and a 12 letter phrase has a starting score of 240. If no adjustments are made, providing the phrase is an existing song, artist or album title, the starting score is doubled and that is the total points you end up with for that game.
Letters chosen: 7 (140 starting points)
X V P C K Z Y
Adjusted phrase: OWLCITY
Changing X to O is 9, V to W is 1, P to L is 4, C is not adjusted so is 0, K to I is 2, T to Z is 6, and Y is not adjusted so is 0. The total points taken away is 22, so 140-22 is 118.
Only one of these (or none) applies to the scoring. So 3 weeks at No. 1 does not give 500 points, it gives 300 points.
Non-mover (same position for 2 weeks): Extra 100 points are added.
Non-mover for 3 weeks: Extra 300 points are added.
Non-mover for 4 weeks or more: Extra 1000 points, which triples if you get more weeks at the same position.
Non-movers at #1
If a song stays at No. 1 for 2 or more consecutive weeks, you are awarded the points for the weeks it spent at #1 and the weeks at the same position. For example, staying at #1 for 3 consecutive weeks awards the player 300 points (weeks at #1) plus another 300 (not moving from a position for 3 weeks) which is 600 points for that area.
Pick a random number again out of the number of artists pages there are on that for that letter.
The random number represents one of those artists on that page (the top most one is 1 etc.)
Go to that artist's page and count how many singles they have (if they have more than 1, otherwise that is the single you have got)
The other player does the same steps, and the players decide who gets first call.
Player 1 chooses a category from the list below:
Weeks on top 10/40/100
For example, for Bang Bang by will.i.am, the player must say they have Bang Bang by will.i.am and then could choose Peak, which is 3, then the other player has to say their single and its peak, and whoever has the higher peaking song wins in this case. The winner of that round has the next 'call' which means they decide what category to choose and the first call.
WHEN YOU HAVE A SINGLE CHOSEN DON'T SAY WHAT IT IS UNTIL IT IS YOUR CALL!
Player 1's single is Just Give Me A Reason by P!nk
Player 2's single is Give It 2 U by Robin Thicke.
Players decide to let Player 2 go first. He decides to choose Biggest Fall as the chosen category, in which Give It 2 U's biggest (and only) fall was 14 (86-100). Then Player 1 says what their single's biggest fall is, and in this case Just Give Me A Reason has so far fell as big as 13, in which case Player 2 wins that round, and has the first call for the next round, in which both players are randomly selected different singles.
If you have any other questions please reply in a comment.
Want to settle a fight between artists, songs or albums? Use the Google Battle website and type keywords relating to the competitors (e.g. "get lucky daft punk" or "blurred lines robin thicke") and write down the results in a comment. Remember to use speech marks and other operators for common words e.g. Little Mix should be something like "little mix" group and AC/DC should be something like AC/DC band.
You have between 7:00PM on Sunday to Wednesday (in between the Sunday chart and the Chart Update) every week to predict the top 10 chart before the Chart Update. You may not predict past the top 10. Each correct match is worth 200 points, and each position out is 1 off 100.
(edited by Hotchoc26)
Welcome to the community!
On November 15, 2012, the Official Charts Company demande that Mazadillon removed all chart data from ChartArchive. They claim he was in breach of database rights by storing their charts. And now, it's nothing but an abandoned sitte only able to give first seen and last seen positions, peaks and weeks.
So where will the UK Charts Archive be stored now?
On the UK Chart Archive Wiki (formerly the UK Singles Chart Wiki) of course!
On this wiki there are artists stats, charts from 1952 to the present times, and much more chart information!
And last, but not least, there is a Chart Predictions game to test your skills at predicting the charts.